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fss MECHA FILES

A. K. D. (AMATERASU KINGDOM DEMESNES) KNIGHT OF GOLD:
The most powerful of all Mortar Heads (keeping exception of the Junchoon), the Knight of Gold (K.O.G.) was also the first Mortar Head to mount a Buster Launcher as standard armament. The Mortar Head-sized Buster Launcher was a creation of King Colus III, but his friend Ladioss Sopp, creator of the K.O.G., was the first to put it to use in the Joker star system (on planet Addler to be precise) in the year 2989. The K.O.G. is the result of a promise to the then very young Ballanche Fatima #44, Lachesis, after telling Sopp of one of her visions, where the young Meister came to save her in a huge gold-colored Mortar Head. Sopp set to work and with the Knight of Gold made her vision become reality. As its name indicates. the K.O.G. is entirely covered with gold, an exploit that isn't beyond Sopp's talent and Amaterasu's fortune (by the way, Sopp and Amaterasu are the same person. this is explained in the Character guide). Beyond its color, the other distinctive traits of the K.O.G. are its head and Buster Launcher. Its enormous head has the basic shape of the head dress worn by orthodox priests and is covered with inscriptions and delicate engraving-the entire Mortar Head is covered with those but the ones on its head and shoulders are the most apparent. The Buster Launcher is installed on an articulated mount on its lower back and is folded in two because of its immense length. The later type Mortar Head-sized Buster Launchers are not mounted on the mecha and do not need to be folded. The prototype of the K.O.G. is the Water Dragon also known as Knight of Chrome or Schpeltor. In 3100. the K.O.G. was partly modified to its Joker 3100 form (mostly the head and Buster Launcher mount). According to the translation, it seems that the F.E.M.C. (First Easter Mirage Corps) principal Mortar Head, the Led Mirage. was loosely based on the K.O.G. To operate at peak performance. the K.O.G. needs Lachesis (Ballanche Fatima #44) as Fatima and Sopp (Amaterasu) as pilot. The only combination capable of beating this trio is the combination Colus VI/Clotho/Junchoon. Only the end of the saga will tell if this is true.

Name: Knight of Gold A.K.D. 1001 Mirage D
Serves: Amaterasu Kingdom Demesnes
Meister: Ladioss Sopp (Amaterasu No Mikado)
Control system: Fatima type/Lachesis Fenatic B
Height: 15.0 meters
Weight: 144.8 tons
Armor: alloy with solid gold covering
Engine: Ezlazer type with photon reactor
Power: 3 trillion Hp at full combat mode
Armament: 1 deployable Buster launcher, 35 S-mines, many antipersonnel MG's, 2 beat swords katana type
Capabilities: teleportation (Fatima necessary), space flight
K.O.G.

F.E.M.C. (FIRST EASTER MIRAGE CORPS) LED MIRAGE:
The Led Mirage is the principal Mortar Head used by the A.K.D.'S Mirage Knights. lt is loosely based on the Knight of Gold. The Mirage's most recognizable trail is definitely its head. topped with a large blade that looks like the crest of classical Greek helmets and a long, thin heat blade that can cut through the best armor The rest of the body is very similar to the Knight of Gold's. One of the most important systems on the Mirage is its veil (or shield). equipped with an extra engine and two enormous. deployable heal blades forming a pincer for close combat. The rest of the close combat armament is composed of two beam sabers or two katana type heat swords If the situation asks for it. the pilot can eject the extra armor installed on the skirt and the laser deflecting plates on the top of the torso to make the MH lighter for better maneuverability. A full armor version, equipped with a flame launcher (a kind of plasma cannon) and an enormous reservoir on its back, is used in the later part of the story. The Mirage line is composed of the Jagd Mirage. Rouge Mirage. Cross Mirage, Led Mirage, Babylon Mirage (Falk U. Rogner's customized Led Mirage) and probably some others. The Led Mirage is entirely white and metallic with red trim.

Name: Mirage B led Mirage First Easter Mirage Corps
Serves: Amaterasu Kingdom Demesnes
Pilot(s): Mirage Knights
Meister: Ladioss Sopp (Amaterasu No Mikado)
Control system: Headliner, Fatima, Mortar Head
Height: 15.2 meters (18.7 meters with head blades)
Width: 9.5 meter; Weight: 175 tons (with full armor pack), dry weight: 112.7 tons
Armor: Neoxin
Engine: Ezlazer type and secondary generator (veil)
Standard power: 1,2 billion Hp
Full combat power: 2,3 trillion Hp
Body armament: 2 beam swords or katana type beat swords, 1 beat blade (head), 2 power-launchers (forearms), 12 S-mine launchers, various small caliber antipersonnel MG's /Veil (shield) armament: 1 Heat Pincer, 2x35Omm rocket launchers, 8x120mm rocket launchers, 2x18Omm laser launchers, 475mm laser launchers
Full armor: 1 Flame Launcher (4,345 liter plasma tank), 1 armor pack (skirts, forearms, eta.)
Capabilities: full flight (space), teleport
Led Mirage

SYMBOL OF C0LUS JUNCHCOON:
The Junchoon was designed by King Colus III, who is one of the rare HeadIiners to be meister at the same time. It is based on the Berlin used by the Trio Temple knights serving the Trio de Colus on pianet Juno. We see two Junchoons in Five Star Stories In Book 2 of Destiny Three Fates, we see the First Sally type, which is equipped with a big flight pack and a rather small shield (compared to the Later type). This version was proved under-powered, mounting a souped-up Berlin engine that just couldn't give the mecha the necessary power to defeat a Boowray Mortar Head that seriously damaged it. Morard Fatima Uricul, Colus III's first Fatima, gets killed during this engagement. A few months later, Colus started repairing the machine with the help of Ladioss Sopp. The influence of the young Meister was salutary for the Berlin class engine that was replaced with an Ezlazer engine. Many components were installed such as a more compact flight pack, better armor, a much bigger shield and a Buster Lance, which is a portable but non-structural Buster Launcher (as opposed to the K.O.G.). This Junchoon was badly damaged during a fight against a Nue Sytriss Knights 'Siren' Mortar Head piloted by Vraglo Kentauri. Colus got killed and after the battle. the Junchoon was hidden somewhere (along with Ballanche Fatima #45 Clotho), waiting to be needed again. The Junchoon's color is pearly white vilth black trim for the First Sally type and green trim for the Late type.

Name: Junchoon, Symbol of Colus
Serves: Trio de Colus
Pilot: Colus Ill (XXIII)
Meister: Colus Ill (XXIII) (with help from Ladioss Sopp for Late type)
Control system: Fatima type (Morard Fatima Uricul for First Sally type, Ballanche Fatima #45 Clotho for Late type)
Height, weight: unknown (probably higher than the K.O.G.)
Armor: Unknown
Engine: Eziazer type
Power: unknown (probably more than the K.O.G.)
Armament: 1 Buster lance (Late type), 2 beam swords, 2 power launchers (forearms), 2 beat blades (forearm), many S-mines, many antipersonnel MG's, 1 veil shield
Capabilities: full flight, teleport, space flight
Junchoon

VATSHU, THE BLACK KNIGHT:
The First Mortar Head we see in the movie, it is one of the very well known mecha in Five Star Stories. Although it somehow looks like a Berlin. the Black Knight is a much older design and was created at the same time as East (Morard Fatima #1 ) The two of them nave never been separated since. Tall and slender it is a machine made for close combats only and is equipped with an enormous round shield (which is replaced by a square one in the Late version that we see in the prologue of #1 Destiny Lachesis). Its head has two horns its design was heavily influenced by the heavy-metal Batshu from the Heavy-Metal L-Gaim TV series. The Black Knight has had or will have five pilots in the following order: Suly Paridor. Roados Dragoon (whom vve met in Clotho, the Sleeping Witch). Decors Weissmel (from Destiny Lachesis) Buntline Gore and Sir Grand Sydmian (who dies in the prologue of Destiny Lachesis and who seems to be the last Black KnigInt) The original temple of the Black Knights was on Kalamity Goderce. They later became good friends of the Coins Dynasty of Juno Obviously, the name of the Black Knight echoes its color

Name: Vatshu, the Black Knight (or Black Guard)
Serves: Trio de Colus on Juno
Pilot(s): By order of service: Suiy Paridor, Roados Dragoon, Decors Weissmel, Buntline Gore, Sir Grard Sydmian Meister: unknown
Control system: pilot. Fatima, Mortar Head
Height: unknown (probably close to the Junchoon 5)
Weight: unknown (probably same as Berlin MH's)
Armor: unknown
Engine: Eziazer type
Standard, full combat power: unknown
Armament: 1 Buster Lance (Late type only), 2 beam swords, 1 veil
Capabilities: teleport

TRIO DE COLUS BERLIN (GREEN TYPE and WHITE-VIOLET TYPE):
The main Mortar Head of the Trio de Colus kingdom, the Berlin seems to be based on the design of the Black Knight. The Berlin design was used by Colus Ill in his conception of the Junchoon (the Junchoon First Sally type had a souped-up Berlin engine, which was later replaced with an Ezlazer engine in the Late type). There are two Berlin designs which are not very different from each another. The White-Violet type is entirely white with purple trim and is reserved for the Trio Temple Knights serving the Trio de Colus Kingdom on planet Juno. It has a big oval veil and is often equipped with a Buster Lance. The Green type Berlin is used by ordinary Headliners and could be considered as Five Star Stories foot soldier Mortar Head (similar to the GM's in Mobile Suit gundam). The Green type is entirely dark green and has some purple trim. It is equipped with a square shaped veil, smaller than the WhiteViolet type.

Name: Trio do Colus Berlin (Green type and White-Violet type)
Serves: Trio do Colus on planet Juno
Pilot(s): White-Violet type: Trio Temple Knights; Green type: ordinary Headliners
Meister: not specified but built on Juno
Control system: pilot, Fatima, Mortar Head
Height and weight: unknown but less than Junchoon
Armor: unknown
Engine: Berlin class photon reactor
Standard and full combat power: unknown but probably not very high
Armament: 1 Buster lance, 2 beam swords, 1 large veil for White-Violet version; 1 beat blade sword, 1 veil for Green version
Berlin

BOOWRAY:
One of the most intimidating Mortar Heads in Five Star Stories, the Boowray is used by a unit of merenary Headliners called the Rainbow Boowray or in the popular language. the Grim Reapers o' Both Covered by enormous plates of armor and painted with garish colors. the Boowray is equipped with two veils and two triple-barrel power launchers mounted on the shoulders Each of the mecha in unit is painted in a different color and each has its own code name like Yellow , Red Boowray etc. We see the Boowray in Clotho the Sleeping Witch Part I and once in Part ll. Colus III has a lot of problemswith this guys but Junchoon takes care of them in the end

Name: Boowray
Serves: the Rainbow Boowrays a.k.a. the Grim Reapers of Both mercenary unit
Pilot(s): Rainbow Boowrays mercenary Headliners
Meister unknow
Control system Headliner: Fatima (low grade). Mortar Head
Height, weight: unknown
Armor: unknown (but a lot of it!)
Engine: photon engine
Standard, full combat power: unknown
Armament: 2 heat blade swords, 2 power launchers (triple-barrel), 2 veils (shields)
Boowray

DEVONSHIRE, BALLANSHIRE:
Although those two machines look rather different, their structure is in fact very similar. Their most obvious difference beside the colors (dark brown for Devonshire and purple and gold for Ballanshire) is the head. The Devonshire head looks like the hood of a monk robe (reminiscent of Star Wars' Jawas) whereas the Ballanchire's is a near replica of the Rodd's Knights head dress. They have no veils neither are they controlled with the help of a Fatima. Since they are a rather old design, they use an EtrimI, an alien life-form bred especially to control Mortar Heads. Those two mechas get trashed by the Knight of Gold in the first installment of Five Star Stories.

Name: Devonshire and Ballanshire
Serve: Bustogne, on planet Addler
Pilots: Devonshire-Trecora; Ballanshire-Weissmel
Meister: unknown
Control system: Headliner: Etriml
Height, weight, armor: unknown
Engine: photon reactor
Standard power, full combat power: unknown (likely to be low)
Armament: Devonshire: beat blade sword: Ballanshire: 2 beat blade swords
Devonshire - Ballanshire

HELMINE:
The principal Mortar Head used by the Rode's Knights of planet Addler, the Helmine seems to be an upgrade of the Devonshire and Ballanshire. It is a very old design controlled by an Etriml. The Helmine is a slow moving hulk and doesn't stand a chance against the more advanced designs used by the A.K.D. and the Trio de Colus. In the movie, the Helmine piloted by Uber of Bustogne is crimson. Nagano's color design sheets shows it to be white with blue trim. Uber's Heimine is destroyed by a blast of the Knight of Gold's Buster Launcher.

Name: Helmine
Serves: Bustogne on planet Addler
Pilot(s): Rodd's Knights (Uber of Bustogne in the movie)
Meister: unknown
Control system: Headliner, Etriml
Height, weight, armor: unknown
Engine: photon reactor
Standard power, full combat power: unknown (probably quite low)
Armament: 1 beat blade sword
Helmine

(Text by Martin Oullette - Mecha Press)

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